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System shock 1
System shock 1













system shock 1 system shock 1

There's no real nuance to the gunplay, you just sort of peek out from a corner and shoot, usually taking a hit or two in the process. Gun playĮven the combat still feels quite old-school, despite modern controls.

system shock 1

Obviously I don't want giant glowing arrows on the screen and numbers popping off enemies as I shoot them, but it feels weird to have a remake that doesn't really remake anything. In many ways I feel like I'm criticising an old game for being old, but this is a brand new 2023 release. It wouldn't even need to change that much - just give me an evidence board like Outer Wilds or Shadow of Doubt to log everything, over my personal chicken scratch of notes and question marks. I can forgive the original game because it's 30 years old but I was hoping a new interpretation would improve on what went before rather than repeat it. I get that this is exactly how the original game was because I've played it, but I don't entirely understand why you would update the visuals and controls to present standards without adding a few other modern concessions, like maybe a little objective tracking or a more clearly labelled map.















System shock 1